﻿using System;
using System.Collections.Generic;
using System.Text;
using GameProtocol.DTO.Fight;

namespace GameProtocol.DTO
{
    [Serializable]
    public class FightRoomDTO
    {
        public int roomID;//房间id
        public AbsFightModel[] teamOne;
        public AbsFightModel[] teamTwo;

    }
}
